Voice Linking
A role and a private chat, for as long as you are in the call.
Link a voice channel to a role, to a text channel, or to both. Members get them the moment they connect and lose them the moment they leave — including in the temporary rooms your hubs create. Arclo writes down exactly what it handed out, so it hands back exactly that, and nothing anybody had already.
A text channel that follows the voice one
Join a voice channel and its text channel becomes visible to you; leave and the access is taken back. Arclo writes a permission overwrite and says nothing in the channel itself — every grant records what was ACTUALLY changed, so releasing it puts back exactly what was there rather than a guess at it.
ArcloBOTToday at 21:15
Member connected
ines (@Ines) connected, and Gaming applied
Ines · Voice Linking
ArcloBOTToday at 22:02
Member disconnected
ines (@Ines) disconnected, and Gaming was taken back
Ines · Voice Linking
Four, for the times it should stay open
Pin the channel open for a session, or close one early, without editing permissions by hand.
/voicelink addLinks a voice channel to a role, a private chat, or both. Run it again on the same channel to add to the link that is already there.
/voicelink listLists every voice link in the server and what each one hands out.
/voicelink removeUnlinks a voice channel and takes back everything the link was handing out, from everybody still holding it.
/voicelink syncRe-applies every link to whoever is in voice right now, and releases access left over from a restart or an edit.
Every one can be renamed, restricted to roles or switched off per channel from the dashboard — see the docs
Give your server its weekend back.
One all-in-one bot, 50+ systems, one dashboard, one login. Add Arclo and have your first system running before you finish this sentence.

